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import math
from functools import lru_cache
from time import monotonic
from typing import Iterable, List, Optional

from .color import Color, blend_rgb
from .color_triplet import ColorTriplet
from .console import Console, ConsoleOptions, RenderResult
from .jupyter import JupyterMixin
from .measure import Measurement
from .segment import Segment
from .style import Style, StyleType

# Number of characters before 'pulse' animation repeats
PULSE_SIZE = 20


class ProgressBar(JupyterMixin):
    """Renders a (progress) bar. Used by rich.progress.

    Args:
        total (float, optional): Number of steps in the bar. Defaults to 100. Set to None to render a pulsing animation.
        completed (float, optional): Number of steps completed. Defaults to 0.
        width (int, optional): Width of the bar, or ``None`` for maximum width. Defaults to None.
        pulse (bool, optional): Enable pulse effect. Defaults to False. Will pulse if a None total was passed.
        style (StyleType, optional): Style for the bar background. Defaults to "bar.back".
        complete_style (StyleType, optional): Style for the completed bar. Defaults to "bar.complete".
        finished_style (StyleType, optional): Style for a finished bar. Defaults to "bar.finished".
        pulse_style (StyleType, optional): Style for pulsing bars. Defaults to "bar.pulse".
        animation_time (Optional[float], optional): Time in seconds to use for animation, or None to use system time.
    """

    def __init__(
        self,
        total: Optional[float] = 100.0,
        completed: float = 0,
        width: Optional[int] = None,
        pulse: bool = False,
        style: StyleType = "bar.back",
        complete_style: StyleType = "bar.complete",
        finished_style: StyleType = "bar.finished",
        pulse_style: StyleType = "bar.pulse",
        animation_time: Optional[float] = None,
    ):
        self.total = total
        self.completed = completed
        self.width = width
        self.pulse = pulse
        self.style = style
        self.complete_style = complete_style
        self.finished_style = finished_style
        self.pulse_style = pulse_style
        self.animation_time = animation_time

        self._pulse_segments: Optional[List[Segment]] = None

    def __repr__(self) -> str:
        return f"<Bar {self.completed!r} of {self.total!r}>"

    @property
    def percentage_completed(self) -> Optional[float]:
        """Calculate percentage complete."""
        if self.total is None:
            return None
        completed = (self.completed / self.total) * 100.0
        completed = min(100, max(0.0, completed))
        return completed

    @lru_cache(maxsize=16)
    def _get_pulse_segments(
        self,
        fore_style: Style,
        back_style: Style,
        color_system: str,
        no_color: bool,
        ascii: bool = False,
    ) -> List[Segment]:
        """Get a list of segments to render a pulse animation.

        Returns:
            List[Segment]: A list of segments, one segment per character.
        """
        bar = "-" if ascii else "━"
        segments: List[Segment] = []
        if color_system not in ("standard", "eight_bit", "truecolor") or no_color:
            segments += [Segment(bar, fore_style)] * (PULSE_SIZE // 2)
            segments += [Segment(" " if no_color else bar, back_style)] * (
                PULSE_SIZE - (PULSE_SIZE // 2)
            )
            return segments

        append = segments.append
        fore_color = (
            fore_style.color.get_truecolor()
            if fore_style.color
            else ColorTriplet(255, 0, 255)
        )
        back_color = (
            back_style.color.get_truecolor()
            if back_style.color
            else ColorTriplet(0, 0, 0)
        )
        cos = math.cos
        pi = math.pi
        _Segment = Segment
        _Style = Style
        from_triplet = Color.from_triplet

        for index in range(PULSE_SIZE):
            position = index / PULSE_SIZE
            fade = 0.5 + cos((position * pi * 2)) / 2.0
            color = blend_rgb(fore_color, back_color, cross_fade=fade)
            append(_Segment(bar, _Style(color=from_triplet(color))))
        return segments

    def update(self, completed: float, total: Optional[float] = None) -> None:
        """Update progress with new values.

        Args:
            completed (float): Number of steps completed.
            total (float, optional): Total number of steps, or ``None`` to not change. Defaults to None.
        """
        self.completed = completed
        self.total = total if total is not None else self.total

    def _render_pulse(
        self, console: Console, width: int, ascii: bool = False
    ) -> Iterable[Segment]:
        """Renders the pulse animation.

        Args:
            console (Console): Console instance.
            width (int): Width in characters of pulse animation.

        Returns:
            RenderResult: [description]

        Yields:
            Iterator[Segment]: Segments to render pulse
        """
        fore_style = console.get_style(self.pulse_style, default="white")
        back_style = console.get_style(self.style, default="black")

        pulse_segments = self._get_pulse_segments(
            fore_style, back_style, console.color_system, console.no_color, ascii=ascii
        )
        segment_count = len(pulse_segments)
        current_time = (
            monotonic() if self.animation_time is None else self.animation_time
        )
        segments = pulse_segments * (int(width / segment_count) + 2)
        offset = int(-current_time * 15) % segment_count
        segments = segments[offset : offset + width]
        yield from segments

    def __rich_console__(
        self, console: Console, options: ConsoleOptions
    ) -> RenderResult:
        width = min(self.width or options.max_width, options.max_width)
        ascii = options.legacy_windows or options.ascii_only
        should_pulse = self.pulse or self.total is None
        if should_pulse:
            yield from self._render_pulse(console, width, ascii=ascii)
            return

        completed: Optional[float] = (
            min(self.total, max(0, self.completed)) if self.total is not None else None
        )

        bar = "-" if ascii else "━"
        half_bar_right = " " if ascii else "╸"
        half_bar_left = " " if ascii else "╺"
        complete_halves = (
            int(width * 2 * completed / self.total)
            if self.total and completed is not None
            else width * 2
        )
        bar_count = complete_halves // 2
        half_bar_count = complete_halves % 2
        style = console.get_style(self.style)
        is_finished = self.total is None or self.completed >= self.total
        complete_style = console.get_style(
            self.finished_style if is_finished else self.complete_style
        )
        _Segment = Segment
        if bar_count:
            yield _Segment(bar * bar_count, complete_style)
        if half_bar_count:
            yield _Segment(half_bar_right * half_bar_count, complete_style)

        if not console.no_color:
            remaining_bars = width - bar_count - half_bar_count
            if remaining_bars and console.color_system is not None:
                if not half_bar_count and bar_count:
                    yield _Segment(half_bar_left, style)
                    remaining_bars -= 1
                if remaining_bars:
                    yield _Segment(bar * remaining_bars, style)

    def __rich_measure__(
        self, console: Console, options: ConsoleOptions
    ) -> Measurement:
        return (
            Measurement(self.width, self.width)
            if self.width is not None
            else Measurement(4, options.max_width)
        )


if __name__ == "__main__":  # pragma: no cover
    console = Console()
    bar = ProgressBar(width=50, total=100)

    import time

    console.show_cursor(False)
    for n in range(0, 101, 1):
        bar.update(n)
        console.print(bar)
        console.file.write("\r")
        time.sleep(0.05)
    console.show_cursor(True)
    console.print()

Filemanager

Name Type Size Permission Actions
__pycache__ Folder 0755
__init__.py File 5.95 KB 0644
__main__.py File 8.28 KB 0644
_cell_widths.py File 9.97 KB 0644
_emoji_codes.py File 136.95 KB 0644
_emoji_replace.py File 1.04 KB 0644
_export_format.py File 2.08 KB 0644
_extension.py File 265 B 0644
_fileno.py File 799 B 0644
_inspect.py File 9.47 KB 0644
_log_render.py File 3.15 KB 0644
_loop.py File 1.21 KB 0644
_null_file.py File 1.35 KB 0644
_palettes.py File 6.9 KB 0644
_pick.py File 423 B 0644
_ratio.py File 5.34 KB 0644
_spinners.py File 19.45 KB 0644
_stack.py File 351 B 0644
_timer.py File 417 B 0644
_win32_console.py File 22.29 KB 0644
_windows.py File 1.88 KB 0644
_windows_renderer.py File 2.72 KB 0644
_wrap.py File 3.32 KB 0644
abc.py File 890 B 0644
align.py File 10.13 KB 0644
ansi.py File 6.74 KB 0644
bar.py File 3.19 KB 0644
box.py File 10.58 KB 0644
cells.py File 4.67 KB 0644
color.py File 17.8 KB 0644
color_triplet.py File 1.03 KB 0644
columns.py File 6.96 KB 0644
console.py File 96.85 KB 0644
constrain.py File 1.26 KB 0644
containers.py File 5.37 KB 0644
control.py File 6.47 KB 0644
default_styles.py File 7.89 KB 0644
diagnose.py File 972 B 0644
emoji.py File 2.44 KB 0644
errors.py File 642 B 0644
file_proxy.py File 1.64 KB 0644
filesize.py File 2.45 KB 0644
highlighter.py File 9.36 KB 0644
json.py File 4.91 KB 0644
jupyter.py File 3.18 KB 0644
layout.py File 13.68 KB 0644
live.py File 13.94 KB 0644
live_render.py File 3.58 KB 0644
logging.py File 11.62 KB 0644
markup.py File 8.25 KB 0644
measure.py File 5.18 KB 0644
padding.py File 4.85 KB 0644
pager.py File 828 B 0644
palette.py File 3.32 KB 0644
panel.py File 10.45 KB 0644
pretty.py File 35.01 KB 0644
progress.py File 58.32 KB 0644
progress_bar.py File 7.97 KB 0644
prompt.py File 11.04 KB 0644
protocol.py File 1.36 KB 0644
py.typed File 0 B 0644
region.py File 166 B 0644
repr.py File 4.33 KB 0644
rule.py File 4.49 KB 0644
scope.py File 2.78 KB 0644
screen.py File 1.55 KB 0644
segment.py File 23.68 KB 0644
spinner.py File 4.24 KB 0644
status.py File 4.32 KB 0644
style.py File 26.44 KB 0644
styled.py File 1.23 KB 0644
syntax.py File 34.64 KB 0644
table.py File 38.75 KB 0644
terminal_theme.py File 3.29 KB 0644
text.py File 46.2 KB 0644
theme.py File 3.69 KB 0644
themes.py File 102 B 0644
traceback.py File 28.91 KB 0644
tree.py File 8.95 KB 0644