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/****************************************************************************
 * Copyright (c) 1998-2009,2013 Free Software Foundation, Inc.              *
 *                                                                          *
 * Permission is hereby granted, free of charge, to any person obtaining a  *
 * copy of this software and associated documentation files (the            *
 * "Software"), to deal in the Software without restriction, including      *
 * without limitation the rights to use, copy, modify, merge, publish,      *
 * distribute, distribute with modifications, sublicense, and/or sell       *
 * copies of the Software, and to permit persons to whom the Software is    *
 * furnished to do so, subject to the following conditions:                 *
 *                                                                          *
 * The above copyright notice and this permission notice shall be included  *
 * in all copies or substantial portions of the Software.                   *
 *                                                                          *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  *
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               *
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   *
 * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   *
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    *
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    *
 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               *
 *                                                                          *
 * Except as contained in this notice, the name(s) of the above copyright   *
 * holders shall not be used in advertising or otherwise to promote the     *
 * sale, use or other dealings in this Software without prior written       *
 * authorization.                                                           *
 ****************************************************************************/
/*****************************************************************************
 *                                                                           *
 *                         B l u e   M o o n                                 *
 *                         =================                                 *
 *                               V2.2                                        *
 *                   A patience game by T.A.Lister                           *
 *            Integral screen support by Eric S. Raymond                     *
 *                                                                           *
 *****************************************************************************/

/*
 * Compile this with the command `cc -O blue.c -lcurses -o blue'.  For best
 * results, use the ncurses(3) library.  On non-Intel machines, SVr4 curses is
 * just as good.
 *
 * $Id: blue.c,v 1.35 2013/04/27 19:46:53 tom Exp $
 */

#include <test.priv.h>

#include <time.h>

#define NOCARD		(-1)

#define ACE		0
#define KING		12
#define SUIT_LENGTH	13

#define HEARTS		0
#define SPADES		1
#define DIAMONDS	2
#define CLUBS		3
#define NSUITS		4

#define GRID_WIDTH	14	/*    13+1  */
#define GRID_LENGTH	56	/* 4*(13+1) */
#define PACK_SIZE	52

#define BASEROW		1
#define PROMPTROW	11

#define RED_ON_WHITE    1
#define BLACK_ON_WHITE  2
#define BLUE_ON_WHITE   3

static void die(int onsig) GCC_NORETURN;

static int deck_size = PACK_SIZE;	/* initial deck */
static int deck[PACK_SIZE];

static int grid[GRID_LENGTH];	/* card layout grid */
static int freeptr[4];		/* free card space pointers */

static int deal_number = 0;

static chtype ranks[SUIT_LENGTH][2] =
{
    {' ', 'A'},
    {' ', '2'},
    {' ', '3'},
    {' ', '4'},
    {' ', '5'},
    {' ', '6'},
    {' ', '7'},
    {' ', '8'},
    {' ', '9'},
    {'1', '0'},
    {' ', 'J'},
    {' ', 'Q'},
    {' ', 'K'}
};

/* Please note, that this is a bad example.
   Color values should not be or'ed in. This
   only works, because the characters used here
   are plain and have no color attribute themselves. */
#ifdef COLOR_PAIR
#define OR_COLORS(value,pair) ((value) | COLOR_PAIR(pair))
#else
#define OR_COLORS(value,pair) (value)
#endif

#define PC_COLORS(value,pair) (OR_COLORS(value,pair) | A_ALTCHARSET)

static chtype letters[4] =
{
    OR_COLORS('h', RED_ON_WHITE),	/* hearts */
    OR_COLORS('s', BLACK_ON_WHITE),	/* spades */
    OR_COLORS('d', RED_ON_WHITE),	/* diamonds */
    OR_COLORS('c', BLACK_ON_WHITE),	/* clubs */
};

#if defined(__i386__) && defined(A_ALTCHARSET) && HAVE_TIGETSTR
static chtype glyphs[] =
{
    PC_COLORS('\003', RED_ON_WHITE),	/* hearts */
    PC_COLORS('\006', BLACK_ON_WHITE),	/* spades */
    PC_COLORS('\004', RED_ON_WHITE),	/* diamonds */
    PC_COLORS('\005', BLACK_ON_WHITE),	/* clubs */
};
#define USE_CP437 1
#else
#define USE_CP437 0
#endif /* __i386__ */

static chtype *suits = letters;	/* this may change to glyphs below */

static void
die(int onsig)
{
    (void) signal(onsig, SIG_IGN);
    endwin();
    ExitProgram(EXIT_SUCCESS);
}

static void
init_vars(void)
{
    int i;

    deck_size = PACK_SIZE;
    for (i = 0; i < PACK_SIZE; i++)
	deck[i] = i;
    for (i = 0; i < 4; i++)
	freeptr[i] = i * GRID_WIDTH;
}

static void
shuffle(int size)
{
    int i, j, numswaps, swapnum, temp;

    numswaps = size * 10;	/* an arbitrary figure */

    for (swapnum = 0; swapnum < numswaps; swapnum++) {
	i = rand() % size;
	j = rand() % size;
	temp = deck[i];
	deck[i] = deck[j];
	deck[j] = temp;
    }
}

static void
deal_cards(void)
{
    int ptr, card = 0, value, csuit, crank, suit, aces[4];

    memset(aces, 0, sizeof(aces));
    for (suit = HEARTS; suit <= CLUBS; suit++) {
	ptr = freeptr[suit];
	grid[ptr++] = NOCARD;	/* 1st card space is blank */
	while ((ptr % GRID_WIDTH) != 0) {
	    value = deck[card++];
	    crank = value % SUIT_LENGTH;
	    csuit = value / SUIT_LENGTH;
	    if (crank == ACE)
		aces[csuit] = ptr;
	    grid[ptr++] = value;
	}
    }

    if (deal_number == 1)	/* shift the aces down to the 1st column */
	for (suit = HEARTS; suit <= CLUBS; suit++) {
	    grid[suit * GRID_WIDTH] = suit * SUIT_LENGTH;
	    grid[aces[suit]] = NOCARD;
	    freeptr[suit] = aces[suit];
	}
}

static void
printcard(int value)
{
    (void) addch(' ');
    if (value == NOCARD)
	(void) addstr("   ");
    else {
	addch(ranks[value % SUIT_LENGTH][0] | (chtype) COLOR_PAIR(BLUE_ON_WHITE));
	addch(ranks[value % SUIT_LENGTH][1] | (chtype) COLOR_PAIR(BLUE_ON_WHITE));
	addch(suits[value / SUIT_LENGTH]);
    }
    (void) addch(' ');
}

static void
display_cards(int deal)
{
    int row, card;

    clear();
    (void) printw(
		     "Blue Moon 2.1 - by Tim Lister & Eric Raymond - Deal %d.\n",
		     deal);
    for (row = HEARTS; row <= CLUBS; row++) {
	move(BASEROW + row + row + 2, 1);
	for (card = 0; card < GRID_WIDTH; card++)
	    printcard(grid[row * GRID_WIDTH + card]);
    }

    move(PROMPTROW + 2, 0);
    refresh();
#define P(x)	(void)printw("%s\n", x)
    P("   This 52-card solitaire starts with  the entire deck shuffled and dealt");
    P("out in four rows.  The aces are then moved to the left end of the layout,");
    P("making 4 initial free spaces.  You may move to a space only the card that");
    P("matches the left neighbor in suit, and is one greater in rank.  Kings are");
    P("high, so no cards may be placed to their right (they create dead spaces).");
    P("  When no moves can be made,  cards still out of sequence are  reshuffled");
    P("and dealt face up after the ends of the partial sequences, leaving a card");
    P("space after each sequence, so that each row looks like a partial sequence");
    P("followed by a space, followed by enough cards to make a row of 14.       ");
    P("  A moment's reflection will show that this game cannot take more than 13");
    P("deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor.     ");
#undef P
    refresh();
}

static int
find(int card)
{
    int i;

    if ((card < 0) || (card >= PACK_SIZE))
	return (NOCARD);
    for (i = 0; i < GRID_LENGTH; i++)
	if (grid[i] == card)
	    return i;
    return (NOCARD);
}

static void
movecard(int src, int dst)
{
    grid[dst] = grid[src];
    grid[src] = NOCARD;

    move(BASEROW + (dst / GRID_WIDTH) * 2 + 2, (dst % GRID_WIDTH) * 5 + 1);
    printcard(grid[dst]);

    move(BASEROW + (src / GRID_WIDTH) * 2 + 2, (src % GRID_WIDTH) * 5 + 1);
    printcard(grid[src]);

    refresh();
}

static void
play_game(void)
{
    int dead = 0, i, j;
    char c;
    int selection[4], card;

    while (dead < 4) {
	dead = 0;
	for (i = 0; i < 4; i++) {
	    card = grid[freeptr[i] - 1];

	    if (((card % SUIT_LENGTH) == KING)
		||
		(card == NOCARD))
		selection[i] = NOCARD;
	    else
		selection[i] = find(card + 1);

	    if (selection[i] == NOCARD)
		dead++;
	};

	if (dead < 4) {
	    char live[NSUITS + 1], *lp = live;

	    for (i = 0; i < 4; i++) {
		if (selection[i] != NOCARD) {
		    move(BASEROW + (selection[i] / GRID_WIDTH) * 2 + 3,
			 (selection[i] % GRID_WIDTH) * 5);
		    (void) printw("   %c ", (*lp++ = (char) ('a' + i)));
		}
	    };
	    *lp = '\0';

	    if (strlen(live) == 1) {
		move(PROMPTROW, 0);
		(void) printw(
				 "Making forced moves...                                 ");
		refresh();
		(void) sleep(1);
		c = live[0];
	    } else {
		char buf[BUFSIZ];

		(void) sprintf(buf,
			       "Type [%s] to move, r to redraw, q or INTR to quit: ",
			       live);

		do {
		    move(PROMPTROW, 0);
		    (void) addstr(buf);
		    move(PROMPTROW, (int) strlen(buf));
		    clrtoeol();
		    (void) addch(' ');
		} while
		    (((c = (char) getch()) < 'a' || c > 'd')
		     && (c != 'r')
		     && (c != 'q'));
	    }

	    for (j = 0; j < 4; j++)
		if (selection[j] != NOCARD) {
		    move(BASEROW + (selection[j] / GRID_WIDTH) * 2 + 3,
			 (selection[j] % GRID_WIDTH) * 5);
		    (void) printw("     ");
		}

	    if (c == 'r')
		display_cards(deal_number);
	    else if (c == 'q')
		die(SIGINT);
	    else {
		i = c - 'a';
		if (selection[i] == NOCARD)
		    beep();
		else {
		    movecard(selection[i], freeptr[i]);
		    freeptr[i] = selection[i];
		}
	    }
	}
    }

    move(PROMPTROW, 0);
    (void) standout();
    (void) printw("Finished deal %d - type any character to continue...", deal_number);
    (void) standend();
    (void) getch();
}

static int
collect_discards(void)
{
    int row, col, cardno = 0, finish, gridno;

    for (row = HEARTS; row <= CLUBS; row++) {
	finish = 0;
	for (col = 1; col < GRID_WIDTH; col++) {
	    gridno = row * GRID_WIDTH + col;

	    if ((grid[gridno] != (grid[gridno - 1] + 1)) && (finish == 0)) {
		finish = 1;
		freeptr[row] = gridno;
	    };

	    if ((finish != 0) && (grid[gridno] != NOCARD))
		deck[cardno++] = grid[gridno];
	}
    }
    return cardno;
}

static void
game_finished(int deal)
{
    clear();
    (void) printw("You finished the game in %d deals. This is ", deal);
    (void) standout();
    if (deal < 2)
	(void) addstr("excellent");
    else if (deal < 4)
	(void) addstr("good");
    else if (deal < 8)
	(void) addstr("average");
    else
	(void) addstr("poor");
    (void) standend();
    (void) addstr(".         ");
    refresh();
}

int
main(int argc, char *argv[])
{
    CATCHALL(die);

    setlocale(LC_ALL, "");

    initscr();

    /*
     * We use COLOR_GREEN because COLOR_BLACK is wired to the wrong thing.
     */
    start_color();
    init_pair(RED_ON_WHITE, COLOR_RED, COLOR_WHITE);
    init_pair(BLUE_ON_WHITE, COLOR_BLUE, COLOR_WHITE);
    init_pair(BLACK_ON_WHITE, COLOR_BLACK, COLOR_WHITE);

#ifndef COLOR_PAIR
    letters[0] = OR_COLORS('h', RED_ON_WHITE);	/* hearts */
    letters[1] = OR_COLORS('s', BLACK_ON_WHITE);	/* spades */
    letters[2] = OR_COLORS('d', RED_ON_WHITE);	/* diamonds */
    letters[3] = OR_COLORS('c', BLACK_ON_WHITE);	/* clubs */
#if USE_CP437
    glyphs[0] = PC_COLORS('\003', RED_ON_WHITE);	/* hearts */
    glyphs[1] = PC_COLORS('\006', BLACK_ON_WHITE);	/* spades */
    glyphs[2] = PC_COLORS('\004', RED_ON_WHITE);	/* diamonds */
    glyphs[3] = PC_COLORS('\005', BLACK_ON_WHITE);	/* clubs */
#endif
#endif

#if USE_CP437
    if (tigetstr("smpch"))
	suits = glyphs;
#endif /* USE_CP437 */

    cbreak();

    if (argc == 2)
	srand((unsigned) atoi(argv[1]));
    else
	srand((unsigned) time((time_t *) 0));

    init_vars();

    do {
	deal_number++;
	shuffle(deck_size);
	deal_cards();
	display_cards(deal_number);
	play_game();
    }
    while
	((deck_size = collect_discards()) != 0);

    game_finished(deal_number);

    die(SIGINT);
    /*NOTREACHED */
}

/* blue.c ends here */

Filemanager

Name Type Size Permission Actions
package Folder 0755
Makefile.in File 4.92 KB 0644
README File 35.89 KB 0644
aclocal.m4 File 108.83 KB 0644
background.c File 6.84 KB 0644
blue.c File 12.4 KB 0644
bs.6 File 3.91 KB 0644
bs.c File 29.95 KB 0644
bulgarian-utf8.txt File 340 B 0644
cardfile.c File 13.26 KB 0644
cardfile.dat File 394 B 0644
chgat.c File 9.03 KB 0644
clip_printw.c File 9.1 KB 0644
color_name.h File 3.32 KB 0644
color_set.c File 3.25 KB 0644
configure File 449.42 KB 0644
configure.in File 9.57 KB 0644
demo_altkeys.c File 4.77 KB 0644
demo_defkey.c File 7.4 KB 0644
demo_forms.c File 13.01 KB 0644
demo_keyok.c File 3.24 KB 0644
demo_menus.c File 18.74 KB 0644
demo_panels.c File 16.89 KB 0644
demo_termcap.c File 10.09 KB 0644
demo_terminfo.c File 10.05 KB 0644
ditto.c File 11.04 KB 0644
dots.c File 4.52 KB 0644
dots_mvcur.c File 4.66 KB 0644
echochar.c File 4.35 KB 0644
edit_field.c File 11.21 KB 0644
edit_field.h File 2.57 KB 0644
filter.c File 4.97 KB 0644
firework.c File 5.53 KB 0644
firstlast.c File 3.72 KB 0644
foldkeys.c File 7.44 KB 0644
gdc.6 File 3.03 KB 0644
gdc.c File 8.74 KB 0644
hanoi.c File 8.58 KB 0644
hashtest.c File 6.58 KB 0644
inch_wide.c File 7.21 KB 0644
inchs.c File 7.15 KB 0644
ins_wide.c File 12.25 KB 0644
insdelln.c File 9.16 KB 0644
inserts.c File 10.62 KB 0644
install-sh File 6.96 KB 0644
key_names.c File 3.22 KB 0644
keynames.c File 3.07 KB 0644
knight.c File 18.54 KB 0644
linedata.h File 3.16 KB 0644
linux-color.dat File 2.56 KB 0644
listused.sh File 5.46 KB 0644
lrtest.c File 5.24 KB 0644
make-tar.sh File 4.8 KB 0644
mk-test.awk File 4.42 KB 0644
modules File 5.07 KB 0644
movewindow.c File 16.44 KB 0644
ncurses.c File 154.98 KB 0644
ncurses_tst.hin File 2.88 KB 0644
newdemo.c File 7.38 KB 0644
programs File 5.28 KB 0644
railroad.c File 5.66 KB 0644
rain.c File 8.44 KB 0644
redraw.c File 4.66 KB 0644
savescreen.c File 7.49 KB 0644
savescreen.sh File 2.66 KB 0644
tclock.c File 5.26 KB 0644
test.priv.h File 19.55 KB 0644
test_add_wchstr.c File 14.08 KB 0644
test_addchstr.c File 12.14 KB 0644
test_addstr.c File 10.3 KB 0644
test_addwstr.c File 12.37 KB 0644
test_arrays.c File 3.83 KB 0644
test_get_wstr.c File 8.94 KB 0644
test_getstr.c File 8.88 KB 0644
test_instr.c File 6.49 KB 0644
test_inwstr.c File 6.69 KB 0644
test_opaque.c File 10.42 KB 0644
test_vid_puts.c File 3.97 KB 0644
test_vidputs.c File 3.92 KB 0644
testaddch.c File 3.46 KB 0644
testcurs.c File 16.69 KB 0644
testscanw.c File 2.88 KB 0644
tracemunch File 5.01 KB 0644
view.c File 13.84 KB 0644
widechars-utf8.txt File 389 B 0644
widechars.h File 3.19 KB 0644
worm.c File 14.01 KB 0644
xmas.c File 33.47 KB 0644
xterm-16color.dat File 2.99 KB 0644
xterm-256color.dat File 6.88 KB 0644
xterm-88color.dat File 4.11 KB 0644