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#include <stdio.h>
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include "gd.h"

/* Code drawn from ppmtogif.c, from the pbmplus package
**
** Based on GIFENCOD by David Rowley <mgardi@watdscu.waterloo.edu>. A
** Lempel-Zim compression based on "compress".
**
** Modified by Marcel Wijkstra <wijkstra@fwi.uva.nl>
**
** Copyright (C) 1989 by Jef Poskanzer.
**
** Permission to use, copy, modify, and distribute this software and its
** documentation for any purpose and without fee is hereby granted, provided
** that the above copyright notice appear in all copies and that both that
** copyright notice and this permission notice appear in supporting
** documentation.  This software is provided "as is" without express or
** implied warranty.
**
** The Graphics Interchange Format(c) is the Copyright property of
** CompuServe Incorporated.  GIF(sm) is a Service Mark property of
** CompuServe Incorporated.
*/

/*
 * a code_int must be able to hold 2**GIFBITS values of type int, and also -1
 */
typedef int             code_int;

#ifdef SIGNED_COMPARE_SLOW
typedef unsigned long int count_int;
typedef unsigned short int count_short;
#else /*SIGNED_COMPARE_SLOW*/
typedef long int          count_int;
#endif /*SIGNED_COMPARE_SLOW*/

/* 2.0.28: threadsafe */

#define maxbits GIFBITS

/* should NEVER generate this code */
#define maxmaxcode ((code_int)1 << GIFBITS)

#define HSIZE  5003            /* 80% occupancy */
#define hsize HSIZE            /* Apparently invariant, left over from 
					compress */

typedef struct {
	int Width, Height;
	int curx, cury;
	long CountDown;
	int Pass;
	int Interlace;
        int n_bits;                        /* number of bits/code */
        code_int maxcode;                  /* maximum code, given n_bits */
        count_int htab [HSIZE];
        unsigned short codetab [HSIZE];
	code_int free_ent;                  /* first unused entry */
	/*
	 * block compression parameters -- after all codes are used up,
	 * and compression rate changes, start over.
	 */
	int clear_flg;
	int offset;
	long int in_count;            /* length of input */
	long int out_count;           /* # of codes output (for debugging) */

	int g_init_bits;
	gdIOCtx * g_outfile;

	int ClearCode;
	int EOFCode;
	unsigned long cur_accum;
	int cur_bits;
        /*
         * Number of characters so far in this 'packet'
         */
        int a_count;
        /*
         * Define the storage for the packet accumulator
         */
        char accum[ 256 ];
} GifCtx;

static int gifPutWord(int w, gdIOCtx *out);
static int colorstobpp(int colors);
static void BumpPixel (GifCtx *ctx);
static int GIFNextPixel (gdImagePtr im, GifCtx *ctx);
static void GIFEncode (gdIOCtxPtr fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im);
static void compress (int init_bits, gdIOCtx *outfile, gdImagePtr im, GifCtx *ctx);
static void output (code_int code, GifCtx *ctx);
static void cl_block (GifCtx *ctx);
static void cl_hash (register count_int chsize, GifCtx *ctx);
static void char_init (GifCtx *ctx);
static void char_out (int c, GifCtx *ctx);
static void flush_char (GifCtx *ctx);
void * gdImageGifPtr (gdImagePtr im, int *size)
{
  void *rv;
  gdIOCtx *out = gdNewDynamicCtx (2048, NULL);
  gdImageGifCtx (im, out);
  rv = gdDPExtractData (out, size);
  out->gd_free (out);
  return rv;
}

void gdImageGif (gdImagePtr im, FILE * outFile)
{
  gdIOCtx *out = gdNewFileCtx (outFile);
  gdImageGifCtx (im, out);
  out->gd_free (out);
}

void gdImageGifCtx(gdImagePtr im, gdIOCtxPtr out)
{
	gdImagePtr pim = 0, tim = im;
	int interlace, BitsPerPixel;
	interlace = im->interlace;
	if (im->trueColor) {
		/* Expensive, but the only way that produces an
			acceptable result: mix down to a palette
			based temporary image. */
		pim = gdImageCreatePaletteFromTrueColor(im, 1, 256);
		if (!pim) {
			return;
		}
		tim = pim; 
	}
	BitsPerPixel = colorstobpp(tim->colorsTotal);
	/* All set, let's do it. */
	GIFEncode(
		out, tim->sx, tim->sy, tim->interlace, 0, tim->transparent, BitsPerPixel,
		tim->red, tim->green, tim->blue, tim);
	if (pim) {
		/* Destroy palette based temporary image. */
		gdImageDestroy(	pim);
	}
}

static int
colorstobpp(int colors)
{
    int bpp = 0;

    if ( colors <= 2 )
        bpp = 1;
    else if ( colors <= 4 )
        bpp = 2;
    else if ( colors <= 8 )
        bpp = 3;
    else if ( colors <= 16 )
        bpp = 4;
    else if ( colors <= 32 )
        bpp = 5;
    else if ( colors <= 64 )
        bpp = 6;
    else if ( colors <= 128 )
        bpp = 7;
    else if ( colors <= 256 )
        bpp = 8;
    return bpp;
    }

/*****************************************************************************
 *
 * GIFENCODE.C    - GIF Image compression interface
 *
 * GIFEncode( FName, GHeight, GWidth, GInterlace, Background, Transparent,
 *            BitsPerPixel, Red, Green, Blue, gdImagePtr )
 *
 *****************************************************************************/

#define TRUE 1
#define FALSE 0
/*
 * Bump the 'curx' and 'cury' to point to the next pixel
 */
static void
BumpPixel(GifCtx *ctx)
{
        /*
         * Bump the current X position
         */
        ++(ctx->curx);

        /*
         * If we are at the end of a scan line, set curx back to the beginning
         * If we are interlaced, bump the cury to the appropriate spot,
         * otherwise, just increment it.
         */
        if( ctx->curx == ctx->Width ) {
                ctx->curx = 0;

                if( !ctx->Interlace )
                        ++(ctx->cury);
                else {
                     switch( ctx->Pass ) {

                       case 0:
                          ctx->cury += 8;
                          if( ctx->cury >= ctx->Height ) {
                                ++(ctx->Pass);
                                ctx->cury = 4;
                          }
                          break;

                       case 1:
                          ctx->cury += 8;
                          if( ctx->cury >= ctx->Height ) {
                                ++(ctx->Pass);
                                ctx->cury = 2;
                          }
                          break;

                       case 2:
                          ctx->cury += 4;
                          if( ctx->cury >= ctx->Height ) {
                             ++(ctx->Pass);
                             ctx->cury = 1;
                          }
                          break;

                       case 3:
                          ctx->cury += 2;
                          break;
                        }
                }
        }
}

/*
 * Return the next pixel from the image
 */
static int
GIFNextPixel(gdImagePtr im, GifCtx *ctx)
{
        int r;

        if( ctx->CountDown == 0 )
                return EOF;

        --(ctx->CountDown);

        r = gdImageGetPixel(im, ctx->curx, ctx->cury);

        BumpPixel(ctx);

        return r;
}

/* public */

static void
GIFEncode(gdIOCtxPtr fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im)
{
        int B;
        int RWidth, RHeight;
        int LeftOfs, TopOfs;
        int Resolution;
        int ColorMapSize;
        int InitCodeSize;
        int i;
		GifCtx ctx;

		memset(&ctx, 0, sizeof(ctx));
        ctx.Interlace = GInterlace;
		ctx.in_count = 1;

        ColorMapSize = 1 << BitsPerPixel;

        RWidth = ctx.Width = GWidth;
        RHeight = ctx.Height = GHeight;
        LeftOfs = TopOfs = 0;

        Resolution = BitsPerPixel;

        /*
         * Calculate number of bits we are expecting
         */
        ctx.CountDown = (long)ctx.Width * (long)ctx.Height;

        /*
         * Indicate which pass we are on (if interlace)
         */
        ctx.Pass = 0;

        /*
         * The initial code size
         */
        if( BitsPerPixel <= 1 )
                InitCodeSize = 2;
        else
                InitCodeSize = BitsPerPixel;

        /*
         * Set up the current x and y position
         */
        ctx.curx = ctx.cury = 0;

        /*
         * Write the Magic header
         */
        gdPutBuf(Transparent < 0 ? "GIF87a" : "GIF89a", 6, fp );

        /*
         * Write out the screen width and height
         */
        gifPutWord( RWidth, fp );
        gifPutWord( RHeight, fp );

        /*
         * Indicate that there is a global colour map
         */
        B = 0x80;       /* Yes, there is a color map */

        /*
         * OR in the resolution
         */
        B |= (Resolution - 1) << 5;

        /*
         * OR in the Bits per Pixel
         */
        B |= (BitsPerPixel - 1);

        /*
         * Write it out
         */
        gdPutC( B, fp );

        /*
         * Write out the Background colour
         */
        gdPutC( Background, fp );

        /*
         * Byte of 0's (future expansion)
         */
        gdPutC( 0, fp );

        /*
         * Write out the Global Colour Map
         */
        for( i=0; i<ColorMapSize; ++i ) {
                gdPutC( Red[i], fp );
                gdPutC( Green[i], fp );
                gdPutC( Blue[i], fp );
        }

	/*
	 * Write out extension for transparent colour index, if necessary.
	 */
	if ( Transparent >= 0 ) {
	    gdPutC( '!', fp );
	    gdPutC( 0xf9, fp );
	    gdPutC( 4, fp );
	    gdPutC( 1, fp );
	    gdPutC( 0, fp );
	    gdPutC( 0, fp );
	    gdPutC( (unsigned char) Transparent, fp );
	    gdPutC( 0, fp );
	}

        /*
         * Write an Image separator
         */
        gdPutC( ',', fp );

        /*
         * Write the Image header
         */

        gifPutWord( LeftOfs, fp );
        gifPutWord( TopOfs, fp );
        gifPutWord( ctx.Width, fp );
        gifPutWord( ctx.Height, fp );

        /*
         * Write out whether or not the image is interlaced
         */
        if( ctx.Interlace )
                gdPutC( 0x40, fp );
        else
                gdPutC( 0x00, fp );

        /*
         * Write out the initial code size
         */
        gdPutC( InitCodeSize, fp );

        /*
         * Go and actually compress the data
         */
        compress( InitCodeSize+1, fp, im, &ctx );

        /*
         * Write out a Zero-length packet (to end the series)
         */
        gdPutC( 0, fp );

        /*
         * Write the GIF file terminator
         */
        gdPutC( ';', fp );
}

/***************************************************************************
 *
 *  GIFCOMPR.C       - GIF Image compression routines
 *
 *  Lempel-Ziv compression based on 'compress'.  GIF modifications by
 *  David Rowley (mgardi@watdcsu.waterloo.edu)
 *
 ***************************************************************************/

/*
 * General DEFINEs
 */

#define GIFBITS    12

#ifdef NO_UCHAR
 typedef char   char_type;
#else /*NO_UCHAR*/
 typedef        unsigned char   char_type;
#endif /*NO_UCHAR*/

/*
 *
 * GIF Image compression - modified 'compress'
 *
 * Based on: compress.c - File compression ala IEEE Computer, June 1984.
 *
 * By Authors:  Spencer W. Thomas       (decvax!harpo!utah-cs!utah-gr!thomas)
 *              Jim McKie               (decvax!mcvax!jim)
 *              Steve Davies            (decvax!vax135!petsd!peora!srd)
 *              Ken Turkowski           (decvax!decwrl!turtlevax!ken)
 *              James A. Woods          (decvax!ihnp4!ames!jaw)
 *              Joe Orost               (decvax!vax135!petsd!joe)
 *
 */
#include <ctype.h>

#define ARGVAL() (*++(*argv) || (--argc && *++argv))

#ifdef COMPATIBLE               /* But wrong! */
# define MAXCODE(n_bits)        ((code_int) 1 << (n_bits) - 1)
#else /*COMPATIBLE*/
# define MAXCODE(n_bits)        (((code_int) 1 << (n_bits)) - 1)
#endif /*COMPATIBLE*/

#define HashTabOf(i)       ctx->htab[i]
#define CodeTabOf(i)    ctx->codetab[i]


/*
 * To save much memory, we overlay the table used by compress() with those
 * used by decompress().  The tab_prefix table is the same size and type
 * as the codetab.  The tab_suffix table needs 2**GIFBITS characters.  We
 * get this from the beginning of htab.  The output stack uses the rest
 * of htab, and contains characters.  There is plenty of room for any
 * possible stack (stack used to be 8000 characters).
 */

#define tab_prefixof(i) CodeTabOf(i)
#define tab_suffixof(i)        ((char_type*)(htab))[i]
#define de_stack               ((char_type*)&tab_suffixof((code_int)1<<GIFBITS))

/*
 * compress stdin to stdout
 *
 * Algorithm:  use open addressing double hashing (no chaining) on the
 * prefix code / next character combination.  We do a variant of Knuth's
 * algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime
 * secondary probe.  Here, the modular division first probe is gives way
 * to a faster exclusive-or manipulation.  Also do block compression with
 * an adaptive reset, whereby the code table is cleared when the compression
 * ratio decreases, but after the table fills.  The variable-length output
 * codes are re-sized at this point, and a special CLEAR code is generated
 * for the decompressor.  Late addition:  construct the table according to
 * file size for noticeable speed improvement on small files.  Please direct
 * questions about this implementation to ames!jaw.
 */

static void
output(code_int code, GifCtx *ctx);

static void
compress(int init_bits, gdIOCtxPtr outfile, gdImagePtr im, GifCtx *ctx)
{
    register long fcode;
    register code_int i /* = 0 */;
    register int c;
    register code_int ent;
    register code_int disp;
    register code_int hsize_reg;
    register int hshift;

    /*
     * Set up the globals:  g_init_bits - initial number of bits
     *                      g_outfile   - pointer to output file
     */
    ctx->g_init_bits = init_bits;
    ctx->g_outfile = outfile;

    /*
     * Set up the necessary values
     */
    ctx->offset = 0;
    ctx->out_count = 0;
    ctx->clear_flg = 0;
    ctx->in_count = 1;
    ctx->maxcode = MAXCODE(ctx->n_bits = ctx->g_init_bits);

    ctx->ClearCode = (1 << (init_bits - 1));
    ctx->EOFCode = ctx->ClearCode + 1;
    ctx->free_ent = ctx->ClearCode + 2;

    char_init(ctx);

    ent = GIFNextPixel( im, ctx );

    hshift = 0;
    for ( fcode = (long) hsize;  fcode < 65536L; fcode *= 2L )
        ++hshift;
    hshift = 8 - hshift;                /* set hash code range bound */

    hsize_reg = hsize;
    cl_hash( (count_int) hsize_reg, ctx );            /* clear hash table */

    output( (code_int)ctx->ClearCode, ctx );

#ifdef SIGNED_COMPARE_SLOW
    while ( (c = GIFNextPixel( im )) != (unsigned) EOF ) {
#else /*SIGNED_COMPARE_SLOW*/
    while ( (c = GIFNextPixel( im, ctx )) != EOF ) {  /* } */
#endif /*SIGNED_COMPARE_SLOW*/

        ++(ctx->in_count);

        fcode = (long) (((long) c << maxbits) + ent);
        i = (((code_int)c << hshift) ^ ent);    /* xor hashing */

        if ( HashTabOf (i) == fcode ) {
            ent = CodeTabOf (i);
            continue;
        } else if ( (long)HashTabOf (i) < 0 )      /* empty slot */
            goto nomatch;
        disp = hsize_reg - i;           /* secondary hash (after G. Knott) */
        if ( i == 0 )
            disp = 1;
probe:
        if ( (i -= disp) < 0 )
            i += hsize_reg;

        if ( HashTabOf (i) == fcode ) {
            ent = CodeTabOf (i);
            continue;
        }
        if ( (long)HashTabOf (i) > 0 )
            goto probe;
nomatch:
        output ( (code_int) ent, ctx );
        ++(ctx->out_count);
        ent = c;
#ifdef SIGNED_COMPARE_SLOW
        if ( (unsigned) ctx->free_ent < (unsigned) maxmaxcode) {
#else /*SIGNED_COMPARE_SLOW*/
        if ( ctx->free_ent < maxmaxcode ) {  /* } */
#endif /*SIGNED_COMPARE_SLOW*/
            CodeTabOf (i) = ctx->free_ent++; /* code -> hashtable */
            HashTabOf (i) = fcode;
        } else
                cl_block(ctx);
    }
    /*
     * Put out the final code.
     */
    output( (code_int)ent, ctx );
    ++(ctx->out_count);
    output( (code_int) ctx->EOFCode, ctx );
}

/*****************************************************************
 * TAG( output )
 *
 * Output the given code.
 * Inputs:
 *      code:   A n_bits-bit integer.  If == -1, then EOF.  This assumes
 *              that n_bits =< (long)wordsize - 1.
 * Outputs:
 *      Outputs code to the file.
 * Assumptions:
 *      Chars are 8 bits long.
 * Algorithm:
 *      Maintain a GIFBITS character long buffer (so that 8 codes will
 * fit in it exactly).  Use the VAX insv instruction to insert each
 * code in turn.  When the buffer fills up empty it and start over.
 */

static const unsigned long masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F,
                                  0x001F, 0x003F, 0x007F, 0x00FF,
                                  0x01FF, 0x03FF, 0x07FF, 0x0FFF,
                                  0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF };


/* Arbitrary value to mark output is done.  When we see EOFCode, then we don't
 * expect to see any more data.  If we do (e.g. corrupt image inputs), cur_bits
 * might be negative, so flag it to return early.
 */
#define CUR_BITS_FINISHED -1000


static void
output(code_int code, GifCtx *ctx)
{
	if (ctx->cur_bits == CUR_BITS_FINISHED) {
		return;
	}

    ctx->cur_accum &= masks[ ctx->cur_bits ];

    if( ctx->cur_bits > 0 )
        ctx->cur_accum |= ((long)code << ctx->cur_bits);
    else
        ctx->cur_accum = code;

    ctx->cur_bits += ctx->n_bits;

    while( ctx->cur_bits >= 8 ) {
        char_out( (unsigned int)(ctx->cur_accum & 0xff), ctx );
        ctx->cur_accum >>= 8;
        ctx->cur_bits -= 8;
    }

    /*
     * If the next entry is going to be too big for the code size,
     * then increase it, if possible.
     */
   if ( ctx->free_ent > ctx->maxcode || ctx->clear_flg ) {

            if( ctx->clear_flg ) {

                ctx->maxcode = MAXCODE (ctx->n_bits = ctx->g_init_bits);
                ctx->clear_flg = 0;

            } else {

                ++(ctx->n_bits);
                if ( ctx->n_bits == maxbits )
                    ctx->maxcode = maxmaxcode;
                else
                    ctx->maxcode = MAXCODE(ctx->n_bits);
            }
        }

    if( code == ctx->EOFCode ) {
        /*
         * At EOF, write the rest of the buffer.
         */
        while( ctx->cur_bits > 0 ) {
                char_out( (unsigned int)(ctx->cur_accum & 0xff), ctx);
                ctx->cur_accum >>= 8;
                ctx->cur_bits -= 8;
        }

		/* Flag that it's done to prevent re-entry. */
		ctx->cur_bits = CUR_BITS_FINISHED;

        flush_char(ctx);
    }
}

/*
 * Clear out the hash table
 */
static void
cl_block (GifCtx *ctx)             /* table clear for block compress */
{

        cl_hash ( (count_int) hsize, ctx );
        ctx->free_ent = ctx->ClearCode + 2;
        ctx->clear_flg = 1;

        output( (code_int)ctx->ClearCode, ctx);
}

static void
cl_hash(register count_int chsize, GifCtx *ctx)          /* reset code table */
                         
{

        register count_int *htab_p = ctx->htab+chsize;

        register long i;
        register long m1 = -1;

        i = chsize - 16;
        do {                            /* might use Sys V memset(3) here */
                *(htab_p-16) = m1;
                *(htab_p-15) = m1;
                *(htab_p-14) = m1;
                *(htab_p-13) = m1;
                *(htab_p-12) = m1;
                *(htab_p-11) = m1;
                *(htab_p-10) = m1;
                *(htab_p-9) = m1;
                *(htab_p-8) = m1;
                *(htab_p-7) = m1;
                *(htab_p-6) = m1;
                *(htab_p-5) = m1;
                *(htab_p-4) = m1;
                *(htab_p-3) = m1;
                *(htab_p-2) = m1;
                *(htab_p-1) = m1;
                htab_p -= 16;
        } while ((i -= 16) >= 0);

        for ( i += 16; i > 0; --i )
                *--htab_p = m1;
}

/******************************************************************************
 *
 * GIF Specific routines
 *
 ******************************************************************************/

/*
 * Set up the 'byte output' routine
 */
static void
char_init(GifCtx *ctx)
{
        ctx->a_count = 0;
}

/*
 * Add a character to the end of the current packet, and if it is 254
 * characters, flush the packet to disk.
 */
static void
char_out(int c, GifCtx *ctx)
{
        ctx->accum[ ctx->a_count++ ] = c;
        if( ctx->a_count >= 254 )
                flush_char(ctx);
}

/*
 * Flush the packet to disk, and reset the accumulator
 */
static void
flush_char(GifCtx *ctx)
{
        if( ctx->a_count > 0 ) {
                gdPutC( ctx->a_count, ctx->g_outfile );
                gdPutBuf( ctx->accum, ctx->a_count, ctx->g_outfile );
                ctx->a_count = 0;
        }
}

static int gifPutWord(int w, gdIOCtx *out)
{
	/* Byte order is little-endian */
	gdPutC(w & 0xFF, out);
	gdPutC((w >> 8) & 0xFF, out);
	return 0;
}



Filemanager

Name Type Size Permission Actions
gd.c File 72.75 KB 0644
gd.h File 32.2 KB 0644
gd_arc.c File 1.66 KB 0644
gd_color.c File 1.5 KB 0644
gd_crop.c File 9.04 KB 0644
gd_filter.c File 10.3 KB 0644
gd_gd.c File 5.2 KB 0644
gd_gd2.c File 19.73 KB 0644
gd_gif_in.c File 13.89 KB 0644
gd_gif_out.c File 20.54 KB 0644
gd_interpolation.c File 71.93 KB 0644
gd_io.c File 2.69 KB 0644
gd_io.h File 963 B 0644
gd_io_dp.c File 6.93 KB 0644
gd_io_file.c File 2.31 KB 0644
gd_io_ss.c File 2.66 KB 0644
gd_jpeg.c File 26.21 KB 0644
gd_matrix.c File 7.78 KB 0644
gd_pixelate.c File 1.33 KB 0644
gd_png.c File 22 KB 0644
gd_rotate.c File 12.98 KB 0644
gd_security.c File 671 B 0644
gd_ss.c File 1.08 KB 0644
gd_topal.c File 63.08 KB 0644
gd_transform.c File 1.27 KB 0644
gd_wbmp.c File 5.17 KB 0644
gd_webp.c File 5.04 KB 0644
gdcache.c File 4.99 KB 0644
gdcache.h File 2.68 KB 0644
gdfontg.c File 113.25 KB 0644
gdfontg.h File 529 B 0644
gdfontl.c File 108.5 KB 0644
gdfontl.h File 527 B 0644
gdfontmb.c File 79.24 KB 0644
gdfontmb.h File 495 B 0644
gdfonts.c File 69.46 KB 0644
gdfonts.h File 491 B 0644
gdfontt.c File 38.49 KB 0644
gdfontt.h File 522 B 0644
gdft.c File 32.57 KB 0644
gdhelpers.c File 1.19 KB 0644
gdhelpers.h File 1.32 KB 0644
gdkanji.c File 12.11 KB 0644
gdtables.c File 5.45 KB 0644
gdxpm.c File 3.21 KB 0644
wbmp.c File 6.76 KB 0644
wbmp.h File 1.25 KB 0644
webpimg.c File 28.33 KB 0644
webpimg.h File 7.04 KB 0644
xbm.c File 5.3 KB 0644